With this expansion, explore and explode the myth that there were no political differences during the Revolutionary War. In three intertwined games, face the challenges of planning, financing and fighting to forge the American Republic.
Players represent politicians in the Continental Congress, generals in the field, envoys abroad, and executive officeholders, together trying to keep the nascent Republic independent of the invading British armies (and hoping no one decides to become a Benedict Arnold).
New features in this version include:
A representation of the war and military forces on the map via pawns and cubes
Congress wielding executive power via the committee system
The chance to collectively write a constitution that will affect your later play of the base game and other expansions
Automatic rules to control the British fleets and armies
Many more Issues, Statesmen, Actions, and Events
—description from the publisher