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Don't Go Overboard
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Don't Go Overboard
5.8
BGG
1971
2–4
players
10m
Be the first player to place all of his magnetized sailors on board the ship. Sailors being placed on the ship can either attract or repel each other. If your sailor attracts then he is on board, if he repels then it's man overboard.
Designers
René Soriano
Publishers
Airfix
Schaper
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