Dust is a real-time post nuclear role-playing game without a gamemaster. Each player creates an unique character with different abilities und items.
The mission book shows the setup of the scenario and the time until the mission failed (1-4 days, 24 minutes playtime per day).
Each player uses sandtimers to determinate the action he'll use. Every opponent has a small sheet with his abilities and actions he'll do, if a player interacts with the NPC.
The players have to suceed the main mission, but can always accept secondary missions to get extra experience and items or money.