Objective: be the first rendering ice maker machines harmless
- acting by turn -
use 2 coloured dice to block (evil) ice maker machines;
very similar (risky) concept like 'Can't Stop' moving your markers to the top; if you save your current position ==> new starting points during your next turn; if you fail you loose what you'd accomplished during your current turn.
remarks:
belongs to Schmidt series: 'Nimm-mich-mit-Spiele'