Objective: be the first reaching space 70 (catching Tom, an orang-outan)
- smple 'Roll&Move' game -
acting by turns
Tom (an orang-outan, kept as prisoner/domestic animal in a palace) has escaped. Rolling two dice (with special symbols) 5 pawns (players) have to catch the break-away; depending on dice combinations pawns/orang outan have to be moved; ending on marked spaces follow instructions.
notes:
likely published before WWI;
cute pewter pawns, funky story behind