Set in the same world as Going Knowhere and using the same combat system, The Knowmad puts you in the role of a Knowhere defender in training, mastering a range of Builds through endless Trials.
Each run, you assemble a limited set of Abilities and attempt to collect as many Knowstones as possible, recording the result in your Training Log.
To play, you’ll need a standard pack of playing cards (including 2 Jokers), 24 printed Ability cards, a printed Training Log sheet, and a pencil.