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Ein Kamel, ein Kamel...
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Ein Kamel, ein Kamel...
1996
3–6
игроков
20m
Each player must try to get rid of his cards as fast as possible. That happens by laying out his cards in a maximum of 4 rows on the table or on the decks of opposing players Whoever lays down all his cards first is the winner and takes the camels.
Дизайнеры
Andreas Krebs
Издатели
Braintrust Games
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